Developed and designed an interactive Space Guardian game using Unity (c#) and Kinect platform.
Objective of the game is to save aliens from enemies. Enemy is attacking aliens on planet using spaceships and Player's role is to destroy spaceships using asteroids around the planet until aliens build their protective shield. Player can grab asteroid and throw towards spaceships by dragging in particular direction. This game involves full body movement as Player needs move and grab asteroid in different positions to grab and attack in order to save aliens.