Cave with Motion Floor, PlayStation Move
Developed and designed an interactive Ogopogo tours theme entertainment experience using Unity (c#), PS Move and Cave platform.
Objective of the game is to ride the Ogopog tour on a boat where Players face many challenges during storm and eventually they get eaten by the great Ogopog, the sea monster. Player needs to rock the boat initially to balance it during storm and then to come out of the belly of the Seam Monster. It's a theme entertainment fun experience and motion floor of Cave platform really gives fellings of rocking boat.